Gemini Station Patch Notes

Version 0.0.6

Version 0.0.6

These are the previous 0.0.6 patch notes.

Version 0.0.6

  • Branded Save Folder

    Save data now uses the Gemini Station app-data folder instead of the default Godot folder, and existing alpha saves are copied into the new location automatically on first launch.

  • Pilot Slots

    The main menu now supports up to five pilot slots, with a name prompt for new or migrated pilots.

  • Automatic Logout Saves

    Progress is tied to the current pilot slot, and the current game state is saved through the normal exit and logout flow.

  • Sharper Menu Text

    Main menu controls were resized and laid out more crisply for better readability on high-resolution displays.

  • Improved Right-Click Menus

    Target context menus were enlarged and restyled to match the newer popup design.

  • Popup Layering Fixes

    Popups now render above action bars and action-bar outlines instead of being partially covered.

  • Cargo Mod Quick Install

    Right-clicking a mod in cargo installs it when a compatible slot is available, mirroring right-click uninstall from installed mods.

  • UI Beep Controls

    Sound settings now include UI beep volume and enable/disable controls.

  • Aligned Audio Sliders

    Volume sliders in settings were visually aligned with their labels.

  • Trade Route Destination Popup Refresh

    The destination selector was restyled and now closes when the player leaves the trade route or lane.

  • Repair Prompt Refresh

    Repair depot popup styling was updated to match the newer menu style.

  • Top Menu Dropdown Refresh

    The top-corner menu dropdown was resized and restyled to match the right-click menu style.

  • Delayed HUD Alerts Over Popups

    HUD mission alerts can wait until blocking popups, such as scan results, are closed.

  • Cooldown Countdown Option

    Ability icons can show a small seconds-remaining cooldown number for cooldowns under 20 seconds. This option is off by default.

  • Action Bar Customization

    Players can create, name, scale, show or hide, lock or unlock, position, and configure extra action bars.

  • Action Bar Discreet Mode

    Empty action-bar slots stay hidden unless editing, dragging abilities, or using the skills/action-bar UI.

  • Sensor Range Ring

    Added an optional sensor range ring with configurable color and opacity. This option is off by default.

  • Missed Attack Feedback

    Missed projectiles now fly toward and past the target, then show red Miss text instead of veering off randomly.